MIKE Mesh Builder Release Note (2 February 2026)¶
The highlight of this release is a new option to re-triangulate when adding or deleting nodes from a mesh. There is also one bug fix.
Adding mesh nodes: Re-triangulate option¶
When adding a node to a mesh during an editing session, it's now possible to select a re-triangulate option.

If selected, the new option will delete the element faces surrounding the new node and then connect the new node to the adjoining nodes.
Before adding

Without re-triangulation

With re-triangulation

Deleting mesh nodes: Re-triangulate option¶
When deleting a node to a mesh during an editing session, the new re-triangulate option will create new element faces connecting the nodes surrounding the deleted node.
Before deleting

Without re-triangulation

With re-triangulation

Bug Fix¶
- Fixed: Enabled use of geometry selections with rectangular mesher.